One life, run as an operating system.

You wake up. You have 16 hours, a small pile of cash, and a browser tab that won't stop moving. Every day you choose how to spend yourself: work a shift, study, train, eat, post, drink, gamble, steal, sleep. Then you hit END DAY and watch the consequences settle into the numbers.

LIFE.SYS is a systems-first life sim played entirely through a fictional terminal/OS interface. There is no 3D world and no scripted story — there's a deterministic simulation underneath, and it reacts to everything you do.

FEATURES

  • A living economy: careers, wages, promotions, rent, debt, and a market of stocks and gold that moves with news every day
  • Real needs: energy, health, mood, stress and long-term wellbeing, all feeding back into your work and relationships
  • People who matter: message, hang out, gift and date your contacts. Close friendships pay off in concrete ways
  • A life of crime, if you want one: heat, police, court, jail, bail — and a record that follows you
  • Goals you set yourself, from saving your first $10,000 to running a company
  • Save-and-resume in your browser. No account, no server

HOW TO PLAY

  • Pick actions on the left, then END DAY to advance
  • STATS shows your vitals, skills and graphs; WORKHOMEMARKETSOCIAL and CRIME each open a deeper system
  • Time is measured in Time Units (TU): you get 16 per day, roughly 90 minutes each. Spend them well
  • Mouse over any action to see what it costs and what it should do

DETERMINISTIC BY DESIGN The same seed plus the same choices always produce the same life. Share a seed and you share a run. Try to beat your own.

TECH The whole simulation is a Rust engine compiled to WebAssembly and runs locally in your browser, fast, offline-friendly, and static. Your save lives in this browser's storage.

Start poor. Get capable. Get comfortable. Get free.

Updated 3 days ago
Published 5 days ago
StatusIn development
PlatformsHTML5
AuthorX1Vi
GenreStrategy
TagsLife Simulation, Strategy RPG
AI DisclosureAI Assisted, Code, Graphics

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